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Animated re-order of items in a list

Hi all I have a list of items with GameObject representations in world space. When items are added, removed or reordered in the list I would like to animate the GameObjects into the correct position....

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How to relocate components dynamically?

I have a series of TextAreas folded with EditorGUI.Foldout. This works fine but I would like to push the following foldouts when I open one above them. So I use an array of Rect when I create them so I...

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Re-orderable object lists in inspector

Hello. I have a list of serializable objects to represent entries in a library. I want to be able to order them in the inspector, just for ease of work. I know this is a common question, so I've looked...

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How to relocate components dynamically?

I have a series of TextAreas folded with EditorGUI.Foldout. This works fine but I would like to push the following foldouts when I open one above them. So I use an array of Rect when I create them so I...

View Article

Re-orderable object lists in inspector

Hello. I have a list of serializable objects to represent entries in a library. I want to be able to order them in the inspector, just for ease of work. I know this is a common question, so I've looked...

View Article

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